In AVABEL, players can choose from one of six classes; be it a Rogue, Warrior, Ranger, Magician, Creator, or Acolyte. The difficulty of the game will automatically be set to 'Novice', but it can locate and NPC talking level after level 5 changed that one bit. Adventure is almost linear distance, given the size of two floors, and foiled three different types of monsters chance players. Defeat is equal to the item, it can be for the game's currency exchange
AVABEL Gold in goods store. As with any MMO have to scour interesting stores a big number, but the task is made up the AVABEL vast.
Control system is, sadly, including AVABEL apart slightly insufficient, it is becoming more and more difficult navigation and manipulation of the camera. It became one of the best times a depressing thing.AVABEL is task, the task, the infinite world PVP combat, will never be a lack of things to do, but the way in order to make any progress in the game endless grind the excess demand.
For hardcore fans of MMO gaming this might be worth a look, but it is the enemy but many iOS version MMO game is already there.
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